MMO Walkthrough
This is our environment of prisons, mental asylums, hospitals, and cemeteries. We know this to be our depressingly miserable, co-morbid institutions that we heavily dismiss because they are attached and associated with our lack of resources to entertain ourselves in our third-dimension.
The infamous prison, Alcatraz, lives on in our quantum memory. Alcatraz is located in our oceans of the San Francisco Bay. As of now, it is abandoned, translated to our preserved memories of Al Capone to Machine Gun Kelly. There was also the news about the three men who escaped from Alcatraz, risking their lives to cross our frostbite oceans of the San Francisco Bay. Still, there is no word on whether or not they survived their journey.
Our walkthrough of Alcatraz and our prisons completely take away our humanity of our cosmic blueprints, reinforcing every programming we have ever experienced in our glitches of our third-dimension. Here, our prison setting fails to transmute our dark natures of matter into our fifth-dimension, let alone open up our portals to our fifth-dimension. Since our programmings are completely much more intact and heavily involved in the regimes of our prison setting, then our override of our third-dimension is seen in our delusions of communication where anarchy, greed, depression, and mental instability occurs. Frequently, it is our version of perceptual hell without our material wealth or perceptual free will. Playing through our programmings and variations while having to survive within our fight or flight mode paradigms will break our chances of being with our fifth-dimension. Prison settings become our embarkment of mundane, monstrous dense energies heavily attached in our beings without no chance of parole or our sweetness of parole ever again. We don't get the epic cheat codes to hack through our levels. Instead, we are the glitches.
Shuffling inside the damp, rusty cells of our prison as an apartment complex's bathroom will destroy our opportunities of unraveling our programming. Trying to preserve and solidify our energies while holding on to greater frequencies will become glitches of our third-dimension resurfacing in our outbreaks and dysfunctionality. The more we have to deal with our investments of perceptual hell, the more we turn into the monsters we project ourselves as while being in that setting. The non-local and local windows are creating disturbances while our physical beings are submerged into an existential dread that can never peel into the fabrics of our sandbox mode ever again. Our interface is our 404 error in our out-dated Trojan viruses trying to find its software again.
Our dark natures of matter latch on to our scattered energies, roaming the brinks of our prison cells. Blocks of cells invest in our glitches of our third-dimension, taking on heavier densities. However, these blocks of cells still have inches of their personal spaces left. The Hole in Alcatraz traps our dark natures of matter into inches of our perceptual isolated, existentialist state.
Here, we are met with the dark natures of matter in its physical form. Our third-dimension looks bleak, floating eyes watching our cell bars mock us. Our misery is absorbed in our energies and our third-dimension is fixated on our state of perceptual loneliness and hopelessness. As winds gust outside our small glory hole of a window in front of us, we try to remember and remind ourselves of our energies of rapid oceans carrying its ships and animals. However, within every reach of our imaginations, wonder fails when our energies are disheveled in our wake. Our energies and frequencies are tested, failing to remember our cosmic blueprints.
You were a number, you weren't a name; I wasn't Jim Quillen. Hell, I was Number 586, and nobody wanted that
- Jim Quillen, Alcatraz Inmate #586
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May 25, 2019
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